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Graphics Pipeline, Techniques, & Algorithms in Vortice
Published on April 13th, 2022
The following document presents a slightly different GPU data flow from the one in the iOS app for better visualization. It also explains algorithms at the conceptual level with diagrams, illustrations, and no sample codes. Readers are encouraged to study the references for further details, including some beyond the document's scope.
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- Guodong Rong & Tiow-Seng Tan. Jump Flooding in GPU with Applications to Voronoi Diagram and Distance Transform. https://www.comp.nus.edu.sg/~tants/jfa/i3d06.pdf.
- Inigo Quilez. Smooth Minimum for SDFs. https://iquilezles.org/www/articles/smin/smin.htm.
- Weber State University. Lattice-Boltzmann Fluid Dynamics. https://physics.weber.edu/schroeder/javacourse/LatticeBoltzmann.pdf.
- Swarthmore College. Approximation of Differential Equations by Numerical Integration. https://lpsa.swarthmore.edu/NumInt/NumIntIntro.html.
- Karl Sims. Reaction-Diffusion Tutorial. http://www.karlsims.com/rd.html.